Yesterday, a
particular banner ad caught my eye. It was for an online dating site
whose catchphrase was “the offline dating site” (the
implication being that you might actually meet someone in person). I Googled it and the
reviews said the site’s no good... And yes, I might have otherwise
considered using it. Stop judging me.
So no dates for me :-(. But I started thinking about web campaigns that aim to actually get people off the computer (the nicotine gum of websites, if you will). Isn't that the idea though? Depending on the goal of your promotion, customers are going to have to take their face out of the screen at some point.
To that point, I’ve
been trying for a while to figure out an excuse to write about one of
my favorite concepts in social media campaigns: the alternate reality
game. The most famous example is probably I Love Bees, an
alternate reality game played in 2004 which was intended to hype the
Halo 2 video game.
The phenomenon began
when with some viral distribution of the url
http://www.ilovebees.com/
(still active!). Purportedly someone’s personal
webpage about beekeeping, the site bears all the signatures of
amateur web design, right down to the annoying animated .gif of a
cartoon bee. But upon visiting the site, it appears to be afflicted
by a severely freaky-deeky virus or hack.
This is the impetus
for a radio drama story, told in audio files posted to the site. The
plot involves an alien artificial intelligence which is trapped
inside the site. The site also gave players a set of global
coordinates with no explanation of what they meant. Players
discovered that the coordinates referred to the locations of pay
phones, and the dates and times when the phones would ring. Players who answered the calls at the prescribed times got the opportunity to
speak with story characters, and have their conversations recorded as
part of the radio drama. Eventually, the game included Halo plot
points and the "winners" were invited to a pre-release
party for the game.
How freakin' cool.
Everything old is new again, and whether or not you realize it, the
coolest thing this century might actually be... pay phones? Well, no.
But ironically, the most innovative social media tools of tomorrow's
internet might be those which can actually get your face out of a
screen in order to have a real life adventure in the "outside"
world.
This is an important
point to remember regarding the continued survival of movie theaters.
With the success of NetFlix and the advancement of home
entertainment, no one needs a theater just to see movies. But your
house just isn't an adventure. Something needs to get you out.
This is part of the
simple appeal behind New Think's "flash screening"promotion for Insidious. Any movie is a movie. But a
one-time-only chance to go to a pre-release screening at midnight...
Now, that's the adventure.
Today, we have
access to everything we want, at the touch of a button, right here in the comfort
of our homes. And you know what? It kinda sucks. Find a way to drag
people out of their homes, and they just might thank you for it.
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